Aikant
In Aikant, you play a lonely princess who never ceases to be bothered by stupid and self-absorbed courtiers ... Your mission? Deport unwanted visitors from your island!
The peculiarity of the game is based on the fact that you can only hit your opponents with "indirect" attacks, here no question of fighting with a sword or destructive magic!
Thus, to hope to triumph you will have to be smart and use the environment as well as your opponents against themselves according to the principle of Aikido!
Dans Aikant, vous incarnez une princesse solitaire qui ne cesse d'être importunée par des courtisans benêts et égocentriques... Votre mission ? Expulser les visiteurs indésirables de votre île !
La particularité du jeu repose sur le fait que vous ne pouvez toucher vos adversaires qu'avec des attaques "indirectes", ici pas question de combattre à coup d'épée ou de magie destructrice !
Ainsi, pour espérer triompher il faudra être futé et utiliser l'environnement ainsi que vos opposants contre eux mêmes selon le principe de l'Aïkido !
- BARBARIN Guillaume ( Developer / Animator 3D / Sound integrator) https://guillaume-barbarin.itch.io/ ;
- BODZEN Richard ( FX and Ul Designer / Graphiste 3D / Animator 3D) https://lyrox-ric.itch.io/ ;
- FRANQUET Adrien ( Graphiste 2D and 3D / Animator 3D) https://adrien-franquet.itch.io/;
- FREHRING Quentin ( Developer / FX Designer / Animator 2D) https://quentin-frehring.itch.io/;
- LUCENET Ludovic ( Level Designer / Developer / Animator 2D) https://malaso.itch.io/;
- PIHNO Angelo ( Lead Developer / IA Developer) https://angelo-pinho.itch.io/ ;
- STARANTINO Mickael ( Environment artist / Texturing / UI Designer) https://draina.itch.io/ and https://www.artstation.com/draina;
- TOURRIER Alexandre ( Sound Design)
- LOMET Simon ( Sound Design)
- FERNANDEZ Christian ( Sound Design)
- MELARD Brian ( Sound Design)
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